geometry.faces.push( new THREE.Face3( 0, 1, 2 ) );
// the order of the face is flipped (was 2, 0, 3):
geometry.faces.push( new THREE.Face3( 2, 3, 0 ) );
另外還有兩種解法:
1
geometry.faces.push( new THREE.Face3( 3, 0, 2 ) );
跟
1
geometry.faces.push( new THREE.Face3( 0, 2, 3 ) );